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Quiz Room + Virtual Room

Back to Quiz Room Sydney
Cost
$70 Per Student
Ratio
1:10
Type
Staff-led
Duration
2 hrs 30 min
Years
3, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12
Subject
English, Mathematics, Science, Humanities & Social Science, Physical Education, Language, Technologies, The Arts, Health, Entertainment

Take your students on a school excursion that’s all energy, immersion and edge-of-your-seat fun.

The Quiz Room + Virtual Room program combines two of Sydney’s most interactive education experiences into one seamless, skill-building itinerary.

Students will:

  • Compete in a 1-hour Quiz Room session featuring two 30-minute game show rounds with buzzing podiums, big-screen questions and friendly rivalry

  • Dive into a 1-hour VR team mission at Virtual Room Sydney, where they’ll explore virtual worlds and solve time-travel puzzles in collaborative teams

  • Be supported by trained staff across both venues, which are located in the same building in the Sydney CBD

How school events work across venues:

  • Students are split into groups of 4–6 and rotate between the two experiences

  • Quiz Room rounds test logic, memory, pop culture and collaboration in a real game show setup

  • Virtual Room games like Time Travel, Press Start, or Asterix: Mission Potions place students in cinematic VR missions where communication and problem-solving are essential

  • Each group experiences both sessions within the 2.5-hour window, with a quick debrief and optional group photo wrap-up

Perfect for:

  • Digital tech and STEM-focused excursions

  • Enrichment or reward programs

  • Leadership and peer mentoring days

  • Students who love hands-on learning in a unique format

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About the Program

Take your students on a school excursion that’s all energy, immersion and edge-of-your-seat fun.

The Quiz Room + Virtual Room program combines two of Sydney’s most interactive education experiences into one seamless, skill-building itinerary.

Students will:

  • Compete in a 1-hour Quiz Room session featuring two 30-minute game show rounds with buzzing podiums, big-screen questions and friendly rivalry

  • Dive into a 1-hour VR team mission at Virtual Room Sydney, where they’ll explore virtual worlds and solve time-travel puzzles in collaborative teams

  • Be supported by trained staff across both venues, which are located in the same building in the Sydney CBD

How school events work across venues:

  • Students are split into groups of 4–6 and rotate between the two experiences

  • Quiz Room rounds test logic, memory, pop culture and collaboration in a real game show setup

  • Virtual Room games like Time Travel, Press Start, or Asterix: Mission Potions place students in cinematic VR missions where communication and problem-solving are essential

  • Each group experiences both sessions within the 2.5-hour window, with a quick debrief and optional group photo wrap-up

Perfect for:

  • Digital tech and STEM-focused excursions

  • Enrichment or reward programs

  • Leadership and peer mentoring days

  • Students who love hands-on learning in a unique format

Documents

Quiz Room Sydney School P

Questions & Answers

Objectives

Students will:

  • Strengthen communication, leadership, and collaboration through gameplay

  • Practise critical thinking and adaptability in fast-paced quiz and immersive VR settings

  • Develop ICT capability by using virtual reality tools safely and meaningfully

  • Build personal and social capabilities, including confidence, trust and resilience

  • Experience team strategy and reflective thinking across two dynamic formats

Mapped to Australian Curriculum General Capabilities:

  • Critical and Creative Thinking

  • ICT Capability

  • Personal and Social Capability

  • Literacy

  • Ethical Understanding

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