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Single Quiz Session

Back to Quiz Room Melbourne
Cost
$35 Per Student
Ratio
1:10
Type
Staff-led
Duration
1 hr 15 min
Years
5, 6, 7, 8, 9, 10, 11, 12
Subject
English, Mathematics, Science, Humanities & Social Science, Physical Education, Language, The Arts, Entertainment, Technologies, Health

Step into Melbourne’s only live game show classroom. At Quiz Room Melbourne, students take the stage for a one-of-a-kind quiz experience—complete with lights, sound, buzzers, and a whole lot of strategy.

In the Single Quiz Session, students compete in two 30-minute quiz games—each with multiple rounds, changing rules, and clever tactics (like jokers and traps). They’ll buzz in with answers, sabotage their rivals, and build team strategy along the way.

You can choose between:

  • The Quiz – A general knowledge showdown with logic, trivia and surprise twists

  • The Music Quiz – Fast-paced song and artist recognition battles (ideal for Years 7–12)

  • Or Quiz Room Kids, an adapted version perfect for Years 3–6

How school events work at Quiz Room:

  • Students are placed in duos or trios for maximum participation

  • Up to 18 students can play together in one room

  • For larger groups (19–36), teams rotate tournament-style across multiple rooms

  • Each game is fully facilitated and adapted to suit the group’s age and energy

  • You can even add 10 customised questions for classroom tie-ins

The result? A game show experience where every student gets involved—regardless of whether they love trivia, music, or simply being part of a team.

Perfect for:

  • Years 3–12

  • Reward or celebration excursions

  • Leadership and peer-building programs

  • Students who benefit from interactive, non-traditional learning environments

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About the Program

Step into Melbourne’s only live game show classroom. At Quiz Room Melbourne, students take the stage for a one-of-a-kind quiz experience—complete with lights, sound, buzzers, and a whole lot of strategy.

In the Single Quiz Session, students compete in two 30-minute quiz games—each with multiple rounds, changing rules, and clever tactics (like jokers and traps). They’ll buzz in with answers, sabotage their rivals, and build team strategy along the way.

You can choose between:

  • The Quiz – A general knowledge showdown with logic, trivia and surprise twists

  • The Music Quiz – Fast-paced song and artist recognition battles (ideal for Years 7–12)

  • Or Quiz Room Kids, an adapted version perfect for Years 3–6

How school events work at Quiz Room:

  • Students are placed in duos or trios for maximum participation

  • Up to 18 students can play together in one room

  • For larger groups (19–36), teams rotate tournament-style across multiple rooms

  • Each game is fully facilitated and adapted to suit the group’s age and energy

  • You can even add 10 customised questions for classroom tie-ins

The result? A game show experience where every student gets involved—regardless of whether they love trivia, music, or simply being part of a team.

Perfect for:

  • Years 3–12

  • Reward or celebration excursions

  • Leadership and peer-building programs

  • Students who benefit from interactive, non-traditional learning environments

Documents

Quiz Room Melbourne

Questions & Answers

Objectives

Students will:

  • Develop teamwork and collaborative problem-solving under timed conditions

  • Build verbal communication and reasoning skills

  • Experience fair play and resilience through real-time game dynamics

  • Strengthen critical and creative thinking in a fast-moving, logic-driven setting

  • Reflect on personal contributions and group strategy

Mapped to Australian Curriculum General Capabilities:

  • Personal and Social Capability

  • Critical and Creative Thinking

  • Literacy

  • Ethical Understanding

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