Escape Room + Quiz Room
This itinerary is a high-energy, high-engagement combo of two powerful learning experiences: an immersive indoor escape room followed by a live-action quiz game. Together, they offer a dynamic environment where students are challenged to think fast, work together, and bring classroom skills to life.
Part 1: Escape Room Challenge (1.5 hours)
Students kick off the day at Escape Hunt Sydney, diving into one of their expertly crafted escape rooms. With seven themed rooms to choose from—ranging from fantasy quests to historical heists—every team is guaranteed a challenge tailored to different interests and ability levels.
Working in teams of 4–6, students must:
Communicate clearly under time pressure
Solve logical and lateral puzzles
Take initiative and support their peers
Think critically and adapt their strategies
Each room offers a unique narrative—from saving Alice in Wonderland to cracking a 1920s murder mystery. The experience builds key capabilities in resilience, collaboration, leadership, and reflection. Teachers can select themes based on age group and learning focus.
Part 2: Quiz Room Experience (1 hour)
Next, it’s game on at Quiz Room Sydney—an immersive quiz experience set in a real-life game show studio. Using state-of-the-art buzzers, lighting, music, and effects, students step into a fully gamified challenge that’s exciting, inclusive, and incredibly engaging.
Each group will:
Play two rounds of 30-minute quizzes, with a variety of general knowledge, school-aligned, and pop culture questions
Compete in teams while building skills in recall, reaction speed, collaboration, and decision-making
Experience rotating categories including memory, logic, numbers, and even surprise challenges designed to keep them on their toes
The Quiz Room is fully automated and professionally designed—no pen and paper here! It’s about creating a dynamic environment where every student can contribute, regardless of subject strengths. With up to 6 teams playing at once, it’s the perfect format for friendly competition and high participation.
Why Teachers Love It
Both venues are located in the Sydney CBD for easy logistics
Ideal for groups of 8–54 students, with options for larger cohorts by rotating between activities
Curriculum-aligned outcomes in Critical Thinking, Collaboration, ICT, and Personal & Social Capability
Suitable for Years 5–12, with flexibility in difficulty and topic selection
Provides meaningful, memorable learning through play, strategy, and student agency
Whether you're celebrating the end of term, running a leadership program, or looking to spark classroom connections, this itinerary is a teacher-approved winner.
About the Program
This itinerary is a high-energy, high-engagement combo of two powerful learning experiences: an immersive indoor escape room followed by a live-action quiz game. Together, they offer a dynamic environment where students are challenged to think fast, work together, and bring classroom skills to life.
Part 1: Escape Room Challenge (1.5 hours)
Students kick off the day at Escape Hunt Sydney, diving into one of their expertly crafted escape rooms. With seven themed rooms to choose from—ranging from fantasy quests to historical heists—every team is guaranteed a challenge tailored to different interests and ability levels.
Working in teams of 4–6, students must:
Communicate clearly under time pressure
Solve logical and lateral puzzles
Take initiative and support their peers
Think critically and adapt their strategies
Each room offers a unique narrative—from saving Alice in Wonderland to cracking a 1920s murder mystery. The experience builds key capabilities in resilience, collaboration, leadership, and reflection. Teachers can select themes based on age group and learning focus.
Part 2: Quiz Room Experience (1 hour)
Next, it’s game on at Quiz Room Sydney—an immersive quiz experience set in a real-life game show studio. Using state-of-the-art buzzers, lighting, music, and effects, students step into a fully gamified challenge that’s exciting, inclusive, and incredibly engaging.
Each group will:
Play two rounds of 30-minute quizzes, with a variety of general knowledge, school-aligned, and pop culture questions
Compete in teams while building skills in recall, reaction speed, collaboration, and decision-making
Experience rotating categories including memory, logic, numbers, and even surprise challenges designed to keep them on their toes
The Quiz Room is fully automated and professionally designed—no pen and paper here! It’s about creating a dynamic environment where every student can contribute, regardless of subject strengths. With up to 6 teams playing at once, it’s the perfect format for friendly competition and high participation.
Why Teachers Love It
Both venues are located in the Sydney CBD for easy logistics
Ideal for groups of 8–54 students, with options for larger cohorts by rotating between activities
Curriculum-aligned outcomes in Critical Thinking, Collaboration, ICT, and Personal & Social Capability
Suitable for Years 5–12, with flexibility in difficulty and topic selection
Provides meaningful, memorable learning through play, strategy, and student agency
Whether you're celebrating the end of term, running a leadership program, or looking to spark classroom connections, this itinerary is a teacher-approved winner.
Documents
Questions & Answers
Objectives
Critical and Creative Thinking
Apply logic, deduction, and creative strategies to solve time-based challenges
Adapt problem-solving techniques when faced with unfamiliar or evolving situations
Analyse and evaluate information under pressure to inform decision-making
Personal and Social Capability
Work collaboratively in team settings, showing cooperation, respect, and shared responsibility
Develop leadership and initiative while navigating group dynamics
Build resilience and confidence by managing setbacks and celebrating team success
ICT Capability
Engage with interactive digital quiz and game platforms confidently and responsibly
Use technology to process, respond to, and communicate information effectively
Literacy and Numeracy
Strengthen listening, reading comprehension, and verbal reasoning in escape room and quiz formats
Practise numerical reasoning, sequencing, and estimation during problem-solving activities
Ethical Understanding
Engage in fair and inclusive gameplay, considering others’ ideas and contributions
Reflect on group decision-making, fairness in competition, and personal behaviour in team settings
Health and Physical Education (Personal, Social and Community Health strand)
Develop strategies for managing emotions, working under pressure, and cooperating effectively
Experience positive social interaction and physical movement in a structured, low-risk environment












