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Treasure Hunters - 2 x Escape Rooms Per Person

Back to Escape Hunt Melbourne
Cost
$70 Per Student
Ratio
1:6
Type
Staff-led
Duration
3 hrs
Years
3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Subject
Humanities & Social Science, Science, English, The Arts, Technologies, Mathematics, Physical Education, Entertainment

The Treasure Hunters Package at Escape Hunt Melbourne offers your students a fast-paced and fully immersive experience that brings collaboration, communication, and problem-solving to the forefront.

Across a 3-hour session, students will first face the challenge of escaping two rooms!

Perfect for groups of 8 to 60 students, with participants split into small teams of 4–6. Each team is placed in a themed escape room where they must solve clues, crack codes, and beat the clock—all while developing essential classroom skills in a hands-on environment.

It’s ideal for:

  • Team-building excursions

  • Student leadership and enrichment programs

  • End-of-term reward days

  • Critical thinking or STEM-based learning support


Available Escape Rooms

Law & Disorder
A murder has been committed and it’s up to your students to follow the trail of evidence. Ideal for building logical reasoning and attention to detail.

Zodiac Heist
A race against time to recover a stolen diamond before it disappears forever. Fast-paced and strategy-heavy, this room sharpens focus and collaboration.

Aladdin & The Magic Vault
A magic lamp has been stolen—students must solve puzzles and navigate traps to retrieve it. Great for storytelling, pattern recognition, and teamwork.

Machinarium
Set in a dystopian future, students must reboot a sabotaged machine to save humanity. A visually rich, problem-solving adventure that blends narrative and STEM thinking.

Each room has been designed to challenge students in different ways, encouraging creative solutions, peer collaboration, and time-managed decision-making—all aligned to key curriculum capabilities.

 

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About the Program

The Treasure Hunters Package at Escape Hunt Melbourne offers your students a fast-paced and fully immersive experience that brings collaboration, communication, and problem-solving to the forefront.

Across a 3-hour session, students will first face the challenge of escaping two rooms!

Perfect for groups of 8 to 60 students, with participants split into small teams of 4–6. Each team is placed in a themed escape room where they must solve clues, crack codes, and beat the clock—all while developing essential classroom skills in a hands-on environment.

It’s ideal for:

  • Team-building excursions

  • Student leadership and enrichment programs

  • End-of-term reward days

  • Critical thinking or STEM-based learning support


Available Escape Rooms

Law & Disorder
A murder has been committed and it’s up to your students to follow the trail of evidence. Ideal for building logical reasoning and attention to detail.

Zodiac Heist
A race against time to recover a stolen diamond before it disappears forever. Fast-paced and strategy-heavy, this room sharpens focus and collaboration.

Aladdin & The Magic Vault
A magic lamp has been stolen—students must solve puzzles and navigate traps to retrieve it. Great for storytelling, pattern recognition, and teamwork.

Machinarium
Set in a dystopian future, students must reboot a sabotaged machine to save humanity. A visually rich, problem-solving adventure that blends narrative and STEM thinking.

Each room has been designed to challenge students in different ways, encouraging creative solutions, peer collaboration, and time-managed decision-making—all aligned to key curriculum capabilities.

 

Documents

School Pack 2025 Aladdin - Stem Puzzle Law & Disorder - STEM Puz

Questions & Answers

Objectives

Critical and Creative Thinking

  • Use logic and reasoning to solve complex puzzles under time pressure

  • Generate creative solutions to overcome group challenges and escape scenarios

  • Reflect on team decisions and problem-solving strategies

Personal and Social Capability

  • Build positive relationships through collaborative teamwork

  • Develop self-awareness and take responsibility within group roles

  • Demonstrate resilience, adaptability, and leadership in dynamic tasks

  • Resolve conflict and navigate group challenges constructively

Ethical Understanding

  • Make fair, inclusive decisions as a group under timed conditions

  • Understand group dynamics and act with empathy and respect

Health and Physical Education (Personal, Social and Community Health strand)

  • Recognise the importance of emotional regulation and resilience

  • Build strategies to manage stress, uncertainty, and pressure in group settings

  • Develop cooperative skills essential for healthy interpersonal relationships

General Capabilities (ACARA)

  • Collaboration and teamwork: Working effectively in diverse teams

  • Problem-solving: Applying strategies, reflecting, and adjusting approaches

  • Communication: Expressing ideas clearly, listening actively, and providing constructive feedback

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