Trash To Treasure | Primary
‘Talking Trash’ is a sustainability experience that brings circularity solutions to life.
Think awe-inspiring storytelling, interactive digital floor games, and hands on activities that capture the magic of climate solutions. Our experiences are rated 5 stars on Google.
Awe-inspiring, interactive storytelling:
Play guessing games such as ‘What was I before?’ and ‘What do you think I can do with this?’
From packaging made from seaweed to paper made from textile waste, from edible coffee cups to maggots that eat waste.
5 x sugar cane team missions in a circular “loop”:
- Grow and harvest sugar cane: Use motion to play floor projection games
- Make products containing sugar: Discover sugar products with a puzzle
- Make bio plastic Lego pieces: Create plants with “plants from plants” Lego
- Make bio energy from sugar cane: Conduct an energy experiment
- Use organic waste to feed soil: Find creatures in the sugar cane mulch
Our playful sustainable learning approach:
- Interactive, play-based learning: We provide captivating learning through creative, interactive, technology-enabled play, which ignites creativity, fosters problem-solving, and builds connections.
- Evidence-based solutions: We showcase the magic of climate solutions, informed by Project Drawdown, the world’s leading resource for climate solutions.
- Curriculum-aligned activities: We offer interactive sustainability experiences integrated across learning areas. This program aligns with the Sustainability cross-curriculum priority + NSW curriculum outcomes scross Science & Technology, HSIE, English, PDHPE.
About the Program
‘Talking Trash’ is a sustainability experience that brings circularity solutions to life.
Think awe-inspiring storytelling, interactive digital floor games, and hands on activities that capture the magic of climate solutions. Our experiences are rated 5 stars on Google.
Awe-inspiring, interactive storytelling:
Play guessing games such as ‘What was I before?’ and ‘What do you think I can do with this?’
From packaging made from seaweed to paper made from textile waste, from edible coffee cups to maggots that eat waste.
5 x sugar cane team missions in a circular “loop”:
- Grow and harvest sugar cane: Use motion to play floor projection games
- Make products containing sugar: Discover sugar products with a puzzle
- Make bio plastic Lego pieces: Create plants with “plants from plants” Lego
- Make bio energy from sugar cane: Conduct an energy experiment
- Use organic waste to feed soil: Find creatures in the sugar cane mulch
Our playful sustainable learning approach:
- Interactive, play-based learning: We provide captivating learning through creative, interactive, technology-enabled play, which ignites creativity, fosters problem-solving, and builds connections.
- Evidence-based solutions: We showcase the magic of climate solutions, informed by Project Drawdown, the world’s leading resource for climate solutions.
- Curriculum-aligned activities: We offer interactive sustainability experiences integrated across learning areas. This program aligns with the Sustainability cross-curriculum priority + NSW curriculum outcomes scross Science & Technology, HSIE, English, PDHPE.
Documents
Objectives
Science & Technology
Design and Production | Living World | Material World
Geography
People, Places and Environment
English
Oral language and communication
PDHPE
Movement skills
Priorities
Sustainability




